Kingdom of Loathing is a pretty good browser based game powered by PHP. It’s a really wacky game with weapons from tongs to vampire steaks, the game incorporates a lot of humourous [not nesscarily funny] stuff into it.. yeah
. The only real downfall of the game of at the moment is the horrendous lag for page loads.
Edit: The lag has since disappeared.
Blogger’s been good, but I always preferred WordPress, just never had a permanent place to deploy it, but now with WordPress.com I do
So, you can now find me blog @ theseer.wordpress.com, Viva La WordPress!
Auf Wiedersehen Blogger!
I finally made the move? Its been here for how long? I also got Flock so I could’ve changed then, just didn’t realise at the time I could’ve changed from my Blogger blog [uninformedseer.blogspot.com] 
Pitty though, can’t edit the template explicitly like I could on Blogger, but Blogger used HTML templates and WordPress had PHP, security reasons… *sigh*
Codename Nexegen [this WILL be changed] is going well. Managed to fix the one big gaping bug that was annoying the hell out of me.

Thats the Uber-Pre-Alpha-Extreme-Testing-Phase screenshot. No gameplay per se yet, and the lines between the rows just won’t go away.. expert opinion?
It can be found here is bringing me most of my recent visitors, followed by technorati followed by a Hugh Laurie fan site aggregator.
Perhaps I shouldn’t post so much, I’m pushing one of my most highly ranked posts [ever] down into obscurity.
Original Article.
Turns out they were paying newspapers to put up military written propoganda. Supossedly its to counter against insurgent propoganda but .. meh. I’m against the war personally, only on the basis that hundreds of billions of dollars have been wasted on an effort that doesn’t seem to be going along too efficiently.
Since the beginning of logging, CT has gone under a a majestic transformation. With the introduction of many new features from Commodities trading to Clans and now in all its beauty is the FULL 100% unedited changelog since the beginning of logging [18th October, 2005].
03-10-05: Buildings/Cities preliminary database setup.
Vote & Reward of system complete.
02-10-05: More advanced anti-multi system.
Clan Investments completed.
Extraneous printing removed to converve bandwidth.
Preliminary vote reward system.
Vote for Codename Tomahawk!
Strengthened admin panel [usermod].
01-10-05: Proper[ising
] query formation.
Forum bans implemented.
Strengthened admin panel [usermod].
Commodities now charge a 1% commision on all PURCHASES.
Clan logos avaliable.
Banned/suspended users now banned from new features.
Auto-Repair battle selection oversight fixed.
Bot count increased from 18 to 25.
XP, money, maxnrg gains errr.. tweaked?
Daily energy fill scraped, energy per hour is now 1/4th up to a max of 2x max energy.
Tweak to how forum new posts are handled.
Commodities and itemshop flaws fixed.
Admin panel strengthened [usermod].
Viva la Firefox!
30-10-05: Various tweaks to logo e.t.c to reduce bandwidth usage.
Preliminary P2Player Trade.
Various stuff I don’t recall.
29-10-05: XP gains reverted, accidentally had them higher then normal.
Clan wealth distribution flaw.
26-10-05: Slight template changes.
22-10-05: BBPress integration scraped, its user-meta system seems to not like being changed.
20-10-05: Creators of posts can edit them.
16-10-05: Update script created (obsolete before use thanks to host going down).
Now using looped triple encryption, still looking for better encryption methods.
Password encryption upgraded to [what I believe is sha-1] and salts added. Will be further changed soon.
11-10-05: Auto-Repair implemented.
Commodities price changes based on scale of purchases and sales.
Commodities profit calculation tweaks.
Clan donate and give logging enabled.
Rework of loan fields for incoming loan feature.
User and bot old mysql field removal.
Clan owners can now give money to their members.
Temporary Story.
FAQ workings tweaked.
10-11-05: Assign Points stats guide added.
New user news alert.
Armoury aethetics changes.
VitaParts > City Sidebar.
Clan tax exploit fixed.
09-11-05: Users online coded.
06-11-05: Commodity profit calculations. (NMBT)
05-11-05: Various tweaks here and there.
PP & TOS && FAQ non-AJAX versions added or improved.
Knowledge base scraped.
Bot Arena Optimisations (speed effect now inplace), Battle Arena tweaks.
Defence only has 75% effect.
Overkill fixes.
Swearing filter.
You can now view news archives.
Stats trim (removing of user powercells, cores and nuke reactors, only weapons will have them)
Minor profile views bug fixed.
Minor “aethetics” bug fixed in Battle Zone.
Serious vulnerabilities in clan weapon lending fixed.
Weapon shop stats display re-added.
03-11-05: Increased bot cash modifier, reduced max commodity price change to 3.5% from 5.0%
02-11-05: Disasters implemented, goods, 2 in a 1000 chance of disaster occurence.
Basic Commodities system is complete. (NMBT)
31-10-05: Preliminary commodities stuff, setting up extra mysql fields and the like.
30-10-05: Battle Arena was missing many targets, fixed.
29-10-05: Battle Arena speed bonus attacks done (NMBT)
Clan authorities done (NMBT)
28-10-05: Preliminary, very preliminary ore stuff.
27-10-05: Battle Arena opponent bug where all people lower then you [not just 1 rank lower] were selected, no one should’ve been effected.
Non-AJAX method of reading mail implemented (previously, forgot to enter in).
Applications now complete and bug tested.
Upon leave clan message to owner.
Accepting and Denying completed (NMBT).
More of acception denying applications done, mainly anti-cheat side.
26-10-05: Reflex only has 50% of previous effect.
25-10-05: Commodities database code in place.
23-10-05: No clans alert message.
Putting variables in bzone into arrays.
Attack after death temp fix, will be useless once speed has its intended effect.
23-10-05: Clan donating works, though useful for nothing at the moment.
Clan weapon lending works, battle tax works.
Various fixes and additions I forget.
Basic SpySat functionaility.
Sidebars further de-cluttered, about assimilated into FAQ.
100% [not throughly bug tested] completion of new weapons purchases system.
Increased dice roll from 10 to 20 to make minor score differences more trivial.
22-10-05: Various minor maintenance additions.
Minor anti-cheat [for clan weapons] additions.
Various bugs out of new system ironed out, preparing to actually code the part where you are given a weapon 
Non-owners can now leave their clan.
21-10-05: It took over an hour, but I finally made a script that backs up my database and subsequently optimizes my database.
Referral program finished.
Preliminary Referral Program implementation.
50% completion of new weapon shop interface as suggested by maestro.
Preparation for various clan actions such as loans,
easy loans, joining clans, donating to clans, clan administration e.t.c
More clan stuff, nothing useful but room for improvement.
20-10-05: Weapons can now be sent to your clan.
19-10-05: You can now create a clan, also clan forums work.
Mechas > Credits
Contemplating new name.
18-10-05: Weapon ranks tweaked.
Date now appended to battlezone reports.
BattleZone death bug fixed.
Codename Tomahawk is down! We’re going to start seeing CTWithdrawal symptoms happening soon, the world economy [ex. Australia
] will plunge into recession and crime rates will shoot up. Will it come back up in time to starve off crisis, will people fork out money to get it back up? Highly doubtable.. but one thing is for sure… the others are coming.
This post was inevitable, 9 hours and 30 minutes on.
Personally, my view of the Australian Public dipped even more after the Schapelle Corby incident. People mourning the death of a drug trafficker…. I mean. If it was just a person that took drugs I could understand but a drug trafficker. Personally, not to sound evil but he deserved it, perhaps he should’ve only gotten a life sentence, or a near-life sentence but come on.
Van Nguyen was a drug trafficker, “DRUG TRAFFICKER”. From people wanting minutes silence to wanting release… they’re insane. A minutes silence for a war hero is understandable, a minutes silence for a drug trafficker is unacceptable.
Long story short, he deserved it, a lesser penalty preferable but capital punishment acceptable.
Note: I am against the death penalty, but if it has to be done, its done.